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[UE5]Unreal Engine Source Build
Fork and Clone UnrealEngine Build References Error happened.
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[3D Math]Vectors
Vectors are important to 3D world, especially Vector3. Math Basics Vectors are easy to understand compared to 3D rotations, but not all of them are straightforward. I will extract some important notes about 3D vectors. Cross Product derivative process We know: Then we can get: Finally: Interpolation linear interpolation Linear interpolation can not guarantee the…
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[UE5] How to Use Perforce as Source Control
1 Download and Install Perforce Two ways of running the Perforce server: Once the service is running, you can connect to your server using P4Admin. 2 Download and Install P4V On the Helix Visual Client download page, we download the P4V. Install it, nothing special. P4V will be running then. 3 Use Case p4Ignore References…
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[Dive into C++] Templates, Forwarding Reference, Perfect Forwarding, Data Type Deduction
Templates Template Class with a Specialized Method Template Class with a Templated Method Template Class with a Class Partial Specialization NOTE: Only templated classes may be partially specialized; templated methods must be fully specialized. Variadic Templates, Parameter Pack Solve sum example: Forwarding Reference Perfect Forwarding Data Type Deduction Examples Deduce const: Forwarding reference: References Error…
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[Dive into C++] Semantics, Smart Pointers
1 Semantics Semantics 3 category: Semantics is an attribute of a data type. 1.1 Value Semantics / Copy Semantics 1.2 Move Semantics 1.3 Reference Semantics / Pointer Semantics 2 Smart Pointers C++11 introduces: They are all containers for a raw pointer. 2.1 unique_ptr 2.2 shared_ptr 2.3 weak_ptr References Error happened.
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OpenCV C++ Crash Course Notes: Samples
Binary Image: 0 or 1 Gray Scale Image: RGB Image: Importing Images Importing Video Webcam Reading Processing: Gray, Blur, Canny Edge Detector Processing: Dilate, Erode Resize Crop Region of Interest(RoI) Draw Shapes & Text Warping Color Detection & Trackbar Detect Shapes & Contours Face Detection References Error happened.
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[DevLog] It seems I have some bugs to fix… but strangely it’s a bit of cool.
In unreal 5.1, I extract the frame in rendering pipeline, and then process it on CPU, then feed it back to GPU. Ouch! Error happened.
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[Dive into C++] lvalue/rvalue, references, const in C++
I have found a really good resource for learning C++ on Youtube: CopperSpice! It has a suitable amount of information: not too much, and not too little. Great!😀👍 I have been reading and writing C++ code extensively for these two years. I like this language: it’s fast, giving developers a great deal of details and…
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[DevLog] Reimplement “Robust Motion In-betweening”
Using Raylib for rendering and pytorch for training model, these stuff are very experimental. Error happened.
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[LeetCode] The Process of Solving Lonely Pixel I(531) and Lonely Pixel II(533)
Lonely Pixel I(531) Description Given an m x n picture consisting of black ‘B’ and white ‘W’ pixels, return the number of black lonely pixels.A black lonely pixel is a character ‘B’ that located at a specific position where the same row and same column don’t have any other black pixels. Example 1: Example 2:…